Concept Art
Hello everyone!
For my first dev blog post, I thought I'd give you a peek into the concept art I made while we were still solidifying the game.
Directly after we were told the theme of the project was "break the rules", our team began brainstorming ideas for our game. Since urban exploration is a very direct way to tie the story to breaking rules, as it involves trespassing/breaking and entering, several of us thought it might be fun to theme our game around it and flesh it out from there. While we discussed ideas, I made some very rough sketches of a potential main character and an interaction they might have in the environment.
Using these as reference, I drew a mockup of what a room could potentially look like in the build from the player's point of view...
... and some ideas for props in the room that weren't visible from that angle.
As for what I've been working on this week, there's been some lore in the making, as well as some art for the walls of the old Searchlight Hotel. Here's a sneak peek at the latter!
I hope you've enjoyed this look into some of the art made for the game!
Keep Seeking.
- Ruby P.
Get Searchlight Hotel
Searchlight Hotel
Play through the story of a girl looking for her lost brother in the Searchlight Hotel.
Status | In development |
Author | crcherry |
Genre | Adventure |
More posts
- The Searchlight Hotel PostmortemJul 24, 2023
- Art ImplementationJul 19, 2023
- Audio DesignJul 18, 2023
- State of the Game: Post BetaJul 11, 2023
- Menu ArtJul 04, 2023
- How To: Level DesignJun 28, 2023
- Art Concepts and ExecutionJun 25, 2023
- How I make Stylized AssetsJun 19, 2023
- Level Design OverviewJun 05, 2023
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